Open Exhibits - Support - Tutorials

Tutorials

  
  
Setting Up Your Development Environment
 Setting Up Flash

How to configure your Adobe Flash development environment.

 Setting up Flash Builder

How to configure your Flash Builder development environment.

 Setting Up FlashDevelop

How to configure your FlashDevelop 4.0 development environment.

Showing the Complete Debug Views Using Creative Markup Language (CML)
 Activating the GAD, Part 1

Use the CML document to configure the Gesture Analytics Display (GAD).

 Activating the GAD, Part 2

Use CML to activate drawing & configure color, transparency and radius.

 Activating the GAD, Part 3

Use the CML document to selectively show more touch point information.

 Activating the GAD, Part 4

Use the CML document to configure display object transformation geometry.

Layout And Style Display Objects Using CSS
 Cascading Stylesheets - 1

How to make a simple layout and style display objects using CSS.

 Cascading Stylesheets - 2

How to use CML to create a text element and style it using CSS.

 Cascading Stylesheets - 3

How to use CML to add an image element and style it using CSS.

Creating Interactive Touch Objects Using CML & GML
 Creating a Single Object

Add a GML-defined gesture using CML constructors & GML manipulations.

 Creating Multiple Objects

Add GML-defined gestures using CML constructors & GML manipulations.

Adding GestureEvent Listeners Using AS3 and GML
 Single Listener

Simple manual GestureEvent control using AS3 and GML.

 Multiple Listeners

Manual TouchObject & GestureEvent control using AS3 and GML.

 Multiple Affine Listeners

Manual TouchObject & GestureEvent control using AS3 and GML.

Adding Interactive Touch Objects Using AS3 & GML
 Single Listener

Add GML-defined manipulations using AS3 constructors & GML manipulations.

 Multiple Listeners

Add multiple GML-defined manipulations using AS3 constructors & GML manipulations.