Open Exhibits 2.5.2

Open Exhibits 2.5.2 is now available in the downloads section. This is a patch update to fix outstanding bugs and to deliver feature requests, specifically in the ScrollPane and Album elements. We also included several new GML examples to help you get starting using the Gesture … Continue reading

Posted in Development, OE SDK

Playing Valcamonica Multitouch Application Developed with Open Exhibits

In Sankt Pölten, Austria, just west of Vienna, at St. Pölten University of Applied Sciences, a Digital Media Technologies class developed a multitouch application that explores pre-historic rock art in northern Italy.  The app, Playing Valcamonica, was developed using Ideum’s … Continue reading

Posted in Culture, Development, Exhibit Design, Multi-touch, OE SDK, Software, Visitor Experience Tagged , , , , , ,

Open Exhibits 2.5 Coming October 18, 2012

The Open Exhibits team is excited to announce that the newest version of Open Exhibits will be released on October 18, 2012. Along with all the great new features and improvements like more efficient gesture processing, improved gesture support, support for … Continue reading

Posted in Development, Exhibit Design, OE SDK, Software, UI Design

Designing Open Exhibits for the British Museum

This week, we finalized our designs for two prototype exhibits for the British Museum. In discussing them with the Open Exhibits team, our priority was how to design exhibits that are simple to produce (without ActionScript programming) yet deliver a … Continue reading

Posted in Development, Education, Exhibit Design, Multi-touch, UI Design Tagged , , , , , ,

Creating Museum Media for Everyone

Next week, myself and Charles Veasey from the Open Exhibits project will be attending a week-long workshop focusing on accessibility issues in computer-based interactives held at the Museum of Science in Boston.  The project, Creating Museum Media for Everyone is a National … Continue reading

Posted in Accessibility, Development, Exhibit Design, Gestures, Multi-touch, Research, UI Design, Usability, Visitor Experience

How-to Make A Captive Portal

Last year we designed a captive portal implementation for Heist, an experimental project that used Open Exhibits, GestureWorks, and Sensus server technology to enable effortless networking. The system allowed digital museum objects to be heisted from the exhibit using a … Continue reading

Posted in Development, Hardware, Research

Papers Section of the Open Exhibits Site Updated

The papers section of the Open Exhibits website has be reworked and expanded. There are dozens of research papers and articles focusing on natural user interface, accessibility, user experience, UI design, evaluation, multitouch techniques, and more.  We hope you find … Continue reading

Posted in Accessibility, Development, Education, Exhibit Design, Multi-touch, Research, UI Design, Usability, Visitor Experience

Collection Viewer 2.0 – Multiscreen Capable With Editing GUI!

As part of the new Open Exhibits release next month, we are releasing a new and improved version of the Collection Viewer. The 2.0 version has the ability to display images or related video on second display, improved metadata support, … Continue reading

Posted in Development, Exhibit Design, Gestures, Hardware, Multi-touch, OE SDK, Software, UI Design, Usability, Visitor Experience

Emerging Exhibits: Exploring New Models of HCI – Course at Ontario Science Centre

Later this spring, I will be teaching a course on exhibit development for the Cultural Resource Management Program at the University of Victoria. The course will be held in Toronto at the Ontario Science Centre from April 22-24. It is … Continue reading

Posted in Development, Education, Multi-touch, UI Design, Usability, Visitor Experience