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Open Exhibits SDK 2.6.1

We’ve released a patch update for the Open Exhibits SDK – version 2.6.1. This release addresses several outstanding issues as well as a couple of issues that were introduced in 2.6.0. This update is highly recommended for version 2.6.0 users. … Continue reading

Posted in Community, Development, Gestures, OE SDK, Software, Usability Tagged , , , , ,

Open Exhibits SDK 2.6

We’re pleased to announce a major release for the Open Exhibits SDK – version 2.6. This release is packed with new components, features, and bug fixes. We’ve made it possible to connect the gesture analysis engine to just about any device. As … Continue reading

Posted in Community, Development, Gestures, Multi-touch, OE SDK, Software, UI Design, Usability Tagged , , , , , , , , , , , , , , , , , , ,

New Exhibit Download: Flickr Collection Viewer Featuring Smithsonian’s Women in Science

Open Exhibits has released a new exhibit template that allows users to dynamically search any Flickr collection and browse through digital result sets. The exhibit  includes retractable control stations, referred to as docks that guide users through query construction by … Continue reading

Posted in Accessibility

Open Exhibits at Museums and the Web and AAM Annual Conferences

We have a couple of conferences coming up in April and May: Museums and the Web in Portland, April 17-20. In addition to an exhibit booth, we will be doing a workshop on Open Exhibits, our free multitouch software for museums and educational institutions. The … Continue reading

Posted in Community, Conference

Open Exhibits Workshop at Museums and the Web 2013

Open Exhibits is presenting a workshop at the Museums and the Web 2013 conference in Portland, Oregon on Wednesday April 17. The Open Exhibits workshop will explore the technology and design aspects of multitouch, multi-user exhibit development through hands-on application … Continue reading

Posted in Community, Conference, OE SDK

Open Exhibits 2.5.2

Open Exhibits 2.5.2 is now available in the downloads section. This is a patch update to fix outstanding bugs and to deliver feature requests, specifically in the ScrollPane and Album elements. We also included several new GML examples to help you get starting using the Gesture … Continue reading

Posted in Development, OE SDK

SDK Update – Version 2.0.6

We are pleased to announce an Open Exhibits SDK update – version 2.0.6. One of the biggest changes is the decoupling of the gesture engine from the rendering engine. You can now independently set the processing rate of the gesture … Continue reading

Posted in OE SDK, Software

SDK Update – Version 2.0.5

We know it has only been a week, but we’re so excited we can’t wait. This release offers offers a vast improvement to our native touch architecture. We’ve been able to double our performance when using native touch as the … Continue reading

Posted in OE SDK

SDK Update – Version 2.0.4

We are pleased to announce an Open Exhibits SDK update – version 2.0.4. This release offers several bug fixes and new features:  BUG FIX: gesture start, complete and end reset correctly BUG FIX: tap, double_tap and triple_tap now have arbitrary names in … Continue reading

Posted in OE SDK

How-to Make A Captive Portal

Last year we designed a captive portal implementation for Heist, an experimental project that used Open Exhibits, GestureWorks, and Sensus server technology to enable effortless networking. The system allowed digital museum objects to be heisted from the exhibit using a … Continue reading

Posted in Development, Hardware, Research
  

This project is made possible in part by the Institute of Museum and Library Services under Award Number MG-30-14-0037-14.

Matching funds for OpenExhibits are provided by Ideum, makers of custom exhibits, touch tables, video walls and touch walls. Ideum also rents multitouch tables.

Open Exhibits is powered by
GestureWorks and developed by
Ideum.

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