Open Exhibits Blog



SDK Update – Version 2.0.6

We are pleased to announce an Open Exhibits SDK update – version 2.0.6. One of the biggest changes is the decoupling of the gesture engine from the rendering engine. You can now independently set the processing rate of the gesture engine. This allows you to optimize your application more effectively.

 Other bug fixes and new features include:

  • BUG FIX: gesture release event firing early
  • BUG FIX: TAP 1 finger gesture unreliable
  • BUG FIX: HOLD early firing
  • ADDED: processing_rate attribute to GML global params
  • BUG FIX: collection viewer off-screen/repopulate algorithm more precise
  • CHANGED: onStateEvent has changed from a private method to a protected method of the Component class
  • ADDED: over property on ButtonElement class (currently only works for mouse events) 

The new release can be downloaded here: 

by View all posts by Charles Veasey on June 28, 2012