Multitouch Table Research Findings

A recent addition to our Papers section here on Open Exhibits is worth highlighting here in Open Exhibit blog. Open Exhibits co-PI, Kate Haley Goldman and her colleague Jessica Gonzalez, conducted research at three of our partner museums (Indian Pueblo Cultural … Continue reading

Posted in Exhibit Design, Hardware, Multi-touch, Research, Usability, Visitor Experience

Open Exhibits Seattle Bound for AAM 2014

Open Exhibits will be at the AAM Expo in their new Technology Innovation Zone (booth 2809) featuring OE software on Ideum multitouch tables.  The Expo is not until May, but we’re excited to be participating again this year and to show … Continue reading

Posted in Accessibility, Community, Conference, Exhibit Design, Hardware, Multi-touch, OE SDK, Open Source, Software, UI Design, Usability, Visitor Experience Tagged , , , , , , , , , , , , , , ,

Major Release: Open Exhibits 3

We are excited to announce the Open Exhibits 3 release which includes a number of significant and exciting improvements to the free and open HCI software framework. The most fundamental change to the framework is in how Open Exhibits 3 … Continue reading

Posted in Accessibility, Community, Development, Gestures, Hardware, Multi-touch, OE SDK, Open Source, Software

New Utility Download: Flickr Sync Tool

The Flickr Sync Tool is a utility with which you can download pictures and videos from Flickr and dynamically generate CML files based on user-defined templates for use in your CML driven projects. Click here to download

Posted in Accessibility, Community, Hardware, Open Source, Software, Usability

Ideum at the AAM Annual Meeting and MuseumExpo

Ideum will be attending this month’s American Alliance of Museum’s Annual Meeting and MuseumExpo in Baltimore, May 19-22. We’ll be at Booth #501 - come see our Platform 3M 46 touch table, Presenter 55 touch wall, and our Open Exhibits Collection Viewer application. The MuseumExpo opening event begins on Monday, … Continue reading

Posted in Community, Conference, Education, Exhibit Design, Hardware, Multi-touch, OE SDK, Open Source, Software Tagged , , , , , , , , , , ,

Kickstart the DUO: The World’s First DIY 3D Sensor

Have you heard of the DUO? The DUO is the world’s first and only DIY 3D sensing solution. The DUO comes in many forms: with open hardware plans, molded cases, kits and fully assembled devices. All paired with an open … Continue reading

Posted in Exhibit Design, Hardware, Open Source

Ideum and Open Exhibits at ISEA 2012

Next week, the ISEA2012  international symposium kicks off. We will be there demoing the latest Open Exhibits software on one of our Platform multitouch tables on Thursday, September 19th at the Meeting Minds Tech Lounge at the Hotel Albuquerque Reception (5:30-7pm).  … Continue reading

Posted in Hardware, Multi-touch Tagged , , , , ,

Open Exhibits at ASTC 2012 Conference

(Cross-posted from the Ideum blog.) The Association of Science-Technology Centers (ASTC) will be hosting its annual conference October 13-16 in Columbus, Ohio.  Ideum and Open Exhibits will be sharing a booth (#709) and showing off multitouch and arduino-based hardware and software.  … Continue reading

Posted in Community, Hardware, Multi-touch, Software Tagged , , , , ,

Multitouch Table Exhibit with Audio Layer Prototype

As I mentioned in my previous post,  Open Exhibits Lead Developer, Charles Veasey and I attended a workshop at the Museum of Science in Boston this week that explored accessibility issues in computer-based exhibits.   In the next few weeks, we will share … Continue reading

Posted in Accessibility, Community, Exhibit Design, Gestures, Hardware, Multi-touch, OE SDK, Research, Software, UI Design, Usability, Visitor Experience

How-to Make A Captive Portal

Last year we designed a captive portal implementation for Heist, an experimental project that used Open Exhibits, GestureWorks, and Sensus server technology to enable effortless networking. The system allowed digital museum objects to be heisted from the exhibit using a … Continue reading

Posted in Development, Hardware, Research